8-Bit Assembler Simulator
Designed by
LionTion
MOV A, 0 ; Pointer to Address + Counter SB 3 ; Set BankSelect to COLOR .loop: MOV [A], A INC A BLT ; Update Screencolors (if not independant) JZ .text ; Jump if A had an overflow and returned to zero JMP .loop ; Loop "Color" .text: SB 4 ; Set BankSelect to TEXT .loop2: MOV [A], A INC A JZ .end JMP .loop2 ; Loop "Text" .end: HLT ; End Program
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Subticks
A
B
C
D
E
F
G
SP
IP
SB
Carry
Zero
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IN
INPUT
FLUSH
RAM
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